Excalibur's Sheath - page 2
Guide to DNS Records That Help Secure an E-Mail Server
2024-09-26 00:00:00 -0600E-mail servers rely on various DNS records to ensure proper function, security, and deliverability. Configuring these records correctly can protect your domain from spoofing, phishing, unauthorized use, improve e-mail deliverability, and protect your reputation. This article provides an in-depth explination of the DNS records which are crucial for e-mail server operations and security, including newer standards, like BIMI and MTA-STS.
read moreCitadel Email Server
2016-12-18 00:00:00 -0700Recently, I needed to redo my email server. The mail reasons for this were that I was finding it hard to control spam, and I could not send email. As I was looking around for a guide, or for examples I found the Citadel software. Citadel is a one stop solution, so rather than installing multiple pieces of software for different aspects of a mail server I install, and secure one. Citadel has a long heritage coming out of the BBs scene of the 1980s and 1990s.
read moreSSH Banners and MOTDs
2016-10-30 00:00:00 -0600A while ago, I wrote about some fun things to do to help secure your servers. Among the things I included was information about SSH banners, and Message of the Day files. At the time, I was not able to generate dynamic content for the Message of the day. Recently, I learned how to accomplish dynamic content on CentOS/Redhat based Linux systems. My goals for this project was to show the following:
read morePerl Pig Latin Conversion
2016-10-27 00:00:00 -0600Over the last few weeks I’ve been working on a Perl English to Pig Latin script. For testing I used the text of The Time Machine by: H.G. Wells from Project Guttenberg. You can get the full code, and the text I used for testing at my GitHub Repo. The idea of this program, is that it can take an English Language text file, and change it into Pig Latin.
read moreWriting Hangman in Perl
2016-10-10 00:00:00 -0600I was challenged to write Hangman. It started out with a simple enough idea. Have the computer pick a word from a wordlist, and present the hangman structure, and proceed through the game. As is often the case, while the idea is simple, it took me a bit to figure it out. See my Github Repo for the full code.
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